Struct zaplib_components::DrawPoints3d
source · [−]pub struct DrawPoints3d {}
Implementations
pub fn draw(
cx: &mut Cx,
data: &[DrawPoints3dInstance],
options: DrawPoints3dOptions
) -> Area
pub fn draw(
cx: &mut Cx,
data: &[DrawPoints3dInstance],
options: DrawPoints3dOptions
) -> Area
Draw points markers.
Following Webviz’s implementation, points can be rendered in either world or screen space using the use_screen_space
flag. Regardless of the render space, all points are rendered as billboards, facing the camera.