pub struct DrawCursors {
    pub head: usize,
    pub start: usize,
    pub end: usize,
    pub next_index: usize,
    pub left_top: Vec2,
    pub right_bottom: Vec2,
    pub last_w: f32,
    pub first: bool,
    pub empty: bool,
    pub cursors: Vec<CursorRect>,
    pub last_cursor: Option<usize>,
    pub selections: Vec<DrawSel>,
}

Fields

head: usizestart: usizeend: usizenext_index: usizeleft_top: Vec2right_bottom: Vec2last_w: f32first: boolempty: boolcursors: Vec<CursorRect>last_cursor: Option<usize>selections: Vec<DrawSel>

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