pub struct PointerScrollEvent {
    pub window_id: usize,
    pub digit: usize,
    pub abs: Vec2,
    pub rel: Vec2,
    pub rect: Rect,
    pub scroll: Vec2,
    pub input_type: PointerInputType,
    pub handled_x: bool,
    pub handled_y: bool,
    pub modifiers: KeyModifiers,
    pub time: f64,
}
Expand description

Fields

window_id: usizedigit: usizeabs: Vec2rel: Vec2

TODO(JP): This is only set by Event::hits_pointer; use an Option or a different struct?

rect: Rect

TODO(JP): This is only set by Event::hits_pointer; use an Option or a different struct?

scroll: Vec2input_type: PointerInputTypehandled_x: boolhandled_y: boolmodifiers: KeyModifierstime: f64

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